Battle mechanics

98% of all RPG mechanics deal with battles. RPG battle mechanics are nothing but pure (and simple and easy) math.

Hit Roll

The "hit roll" is used to determine an attacker hits a defender. This pits the attacker's attack stat vs. the defender's defense stat.

  • attacker's attack + random roll > defender's defense

Armor and Weapons

Armor and weapons can modify the attack roll on either side in various ways.

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