Math Cheat Sheet for Programmers

This page is a cheat sheet of common mathematical formulas for programmers. It is written with BASIC in mind, but can be easily converted to your programming language.

Arithmetic

Addition
z = x + y
Subtraction
z = x - y
Multiplication
z = x * y
Division
z = x / y

Area

Area of Square
area = length * height
Area of Rectangle
area = length * height
Area of Triangle
area = (base * height) / 2

Ratios

Fraction to Ratio
ratio = denominator / numerator
Odds to Ratio
ratio = against / for

Percents

25% of 60
z = 0.25 * 60
Add 25% to 60
z = (1 + 0.25) * 60
Remove 25% from 60
z = (1 - 0.25) * 60

Exponents

Squared
squared = x * x
Cubed
cube = x * x * x

Other

Slope
slope = distance / height or slope = run / rise
Absolute Distance (horizontal)
distance = abs(x1-x2)
Absolute Distance (vertical)
distance = abs(y1-y1)
Relative Distance (horizontal)
distance = x1 - x2
Relative Distance (vertical)
distance = y2 - y2
Euclidean Distance
distance = sqr((x1-x2)^2 + (y1-y2)^2))
Distance Traveled
distance = time * speed

Unit Conversion

Length

Feet to Inches
inches = feet * 12
Feet to Yards
yards = feet / 3
Inches to Feet
feet = inches / 12
Inches to Yards
yards = (inches / 12) / 3
Yards to Feet
feet = yards * 3
Yards to Inches
inches = yards * 3 * 12

Weight

Ounces to Pounds
ounces = pounds * 16
Pounds to Ounces
pounds = ounces / 16

Collision

Circle
if sqr((x1-x2)^2 + (y1-y2)^2)) <= (radius1 + radius2) then 'collision
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