Rooms (Game Maker)
The room in Game Maker is the basic spatial unit of your game world. Rooms can be made into levels, floors of castles, or whatever that requires space for you game objects to live in.
Room Tutorials
Room Variables
- room_caption - the title of a window.
- room_speed - intended steps per second of the current room.
- room_persistent
Read-Only
- room_first
- room_height - height of the current room in pixels.
- room_last
- room_width - width of the current room in pixels.
Room Functions
- room_goto() - changes the current room to a specified room.
- room_goto_next() - changes the current room to the next room.
- room_goto_previous() - changes the current room to the previous room.
- room_next()
- room_previous()
- room_restart() - restart the current room.
page revision: 23, last edited: 05 Jul 2012 18:42