Rooms are used to create game levels, world maps, title screens, inventory screens etc. Game Maker rooms are the essence of 2D space — they have height and width — and without at least one room, Game Maker will not even start a game. This is because without a room, there is no place for the game to happen.
Introduction to Rooms (Game Maker)
page revision: 10, last edited: 05 Jul 2012 18:43