draw_line() (Game Maker)
draw_line()
(Game Maker 6.1, 7)
draw_line - draw a line between two points
Description
draw_line ( x1, y1, x2, y2 )
- x1 - x-position of point one
- y1 - y-position of point one
- x2 - x-position of point two
- y2 - y-position of point two
draw_line() draws a line between two points in the current drawing color.
Examples
Example of Use
draw_set_color(c_red);
draw_line(0,0,room_width,room_height);
The code in this example will draw a red, diagonal line from the top/left of the a [[room]] to the bottom/right corner.
Missile Line / Trail
draw_set_color(c_white);
draw_line(xstart,ystart,x,y);
The code in this example will draw a white line from a missile's starting position to its current position. Useful for games like Missile Command.
Lazer
draw_set_color(c_aqua);
draw_line(x,y,mouse_x,mouse_y);
The code in this example will draw an aqua line between the object executing the code and the mouse location. Useful for mouse controlled lasers.
Related Pages
page revision: 11, last edited: 30 Jun 2012 15:30