Hello, I'm from Czech rep. (middle of Europe :). I am studying Computer Science and have lot of experience with C language and minimum exp. with C++(until summer term, i've chosen optional subject C++). I'm very interested in learning how to develop computer games. I was thinking about something simillar to Commandos or Desperados at the beginning, because I think, I hope, it's "easier" then for example fps or rts.
My idea is to make a game with very inteligent AI, not with stupid AI like in Commandos 3… My plan is to create a complicated model of behavior in difficult situations, if for example the AI hears some shooting behind the corner, it won't run there like an idiot, but will call friends and carefully will investigate or if it hears shooting, it won't stay at the positions and after a while it will return to whatever it did before and so on. But I realize there is a long way between me and this kind of game.
So, I'd like to ask, if I should stick to C and C++ or choose the different tool to programme games, what kind of game should I make first and if anyone has some experience with making games in C or C++ to help me with basics of using algorithms and graphic libraries for games or give me at least some usefull references… And I almost forgot… Because I programme C mainly in Linux, but I hate Linux:), so I'm asking, what is the best tool for C and C++ in Windows? I've tried an DevCpp, but I didn't like it. Is it a Microsoft Visual Studio? I suggest.
Thanks for help, EaSy