The MMORPG. At some point, we're going to have to try an experiment at least once. Any ideas for easy experiments? —hartnell
Well… first thing I guess would be to identify the different elements to making an MMORPG, then ways to experiment with each one. First thing to come to mind is, obviously, the Network stuff going on behind it all.
Is there a point in considering network stuff until you know what's going to be transmitted across the network? —hartnell
You know what, I've just realized how stupid my response was. Sorry about that. Yeah, so networking first. Even if we did a simple connect-test, we'd still have to write a client-server system, right? —hartnell