Asteroids of Fire is a the results of PCopy's issue 30's programming competition. The task was to create a game using the Asses of Fire sprite-sheet.
This is the result.
It is done in Brutus2D but there is both source code and an executable included in the archive, so feel free to try it. You are even encouraged to continue with it.
Let me know what you think. Any bug-reports are also welcome.
/u9
P.s. People with ATI card may need to turn off particle effects in case the space ship is invisible. This is due to a bug in Brutus2D's particle system or the ATI graphics drivers.