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		<title>Hexadecimals</title>
		<link>http://gamedesign.wikidot.com/forum/t-7797/hexadecimals</link>
		<description>Posts in the discussion thread &quot;Hexadecimals&quot;</description>
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		<lastBuildDate>Mon, 17 Aug 2026 23:31:44 +0000</lastBuildDate>
		
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				<guid>http://gamedesign.wikidot.com/forum/t-7797#post-19814</guid>
				<title>Re: Hexadecimals</title>
				<link>http://gamedesign.wikidot.com/forum/t-7797/hexadecimals#post-19814</link>
				<description></description>
				<pubDate>Thu, 26 Apr 2007 10:47:38 +0000</pubDate>
				<wikidot:authorName>u9</wikidot:authorName>				<wikidot:authorUserId>12755</wikidot:authorUserId>				<content:encoded>
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						 <blockquote> <p>[&#8230;] if you were to take red and go down 1 character like this; ef0000 then its a different shade of red, it doesnt work with every shade (in other words sometimes you'll only go down 1 character step and you wont notice any color change) thats because (i think) of something to do with 256 color mode so theres only 256 different combinations of color!</p> </blockquote> <p>Not exactly. If you want to take the red color down one notch, the code is fe0000. Just like with real (decimal) numbers, if you want to decrease 99 by one it is 98, not 89 :) The reason you will not notice the difference between fe0000 and ff0000 is that your eyes cannot perceive so much detail. But the change is there, and it is also displayed. (Ehm.. of course now i'm only talking about 24bpp, not text colors.)</p> 
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				<guid>http://gamedesign.wikidot.com/forum/t-7797#post-18074</guid>
				<title>Re: Hexadecimals</title>
				<link>http://gamedesign.wikidot.com/forum/t-7797/hexadecimals#post-18074</link>
				<description></description>
				<pubDate>Tue, 17 Apr 2007 15:24:42 +0000</pubDate>
				<wikidot:authorName>phatty</wikidot:authorName>				<wikidot:authorUserId>15441</wikidot:authorUserId>				<content:encoded>
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						 <p>ok here it is and it only shows the 216 websafe colors in 256 color mode(its stil a good cheatsheet for 216 colors anyways)<a href="http://html-color-codes.com/">click here</a></p> 
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				<guid>http://gamedesign.wikidot.com/forum/t-7797#post-18069</guid>
				<title>Re: Hexadecimals</title>
				<link>http://gamedesign.wikidot.com/forum/t-7797/hexadecimals#post-18069</link>
				<description></description>
				<pubDate>Tue, 17 Apr 2007 15:12:35 +0000</pubDate>
				<wikidot:authorName>phatty</wikidot:authorName>				<wikidot:authorUserId>15441</wikidot:authorUserId>				<content:encoded>
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						 <p>i know a lil about hex coloring&#8230;.. 000000 is black ffffff is white, and the numbers work like this red, green, blue so the first two digits are red the second two are green and the last two are blue hence; ff0000 = bright red 00ff00 = green and 0000ff = blue! now 'ff ' is the color at its fullest, if you were to take red and go down 1 character like this; ef0000<br /> then its a different shade of red, it doesnt work with every shade (in other words sometimes you'll only go down 1 character step and you wont notice any color change) thats because (i think) of something to do with 256 color mode so theres only 256 different combinations of color! i know a website that has a list of all 256 compatible colors in hex give me a little time to find it and ill get it for you (its been a while since i had to use it, i found it helpful when learning html/xhtml)</p> 
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				<guid>http://gamedesign.wikidot.com/forum/t-7797#post-18041</guid>
				<title>Re: Hexadecimals</title>
				<link>http://gamedesign.wikidot.com/forum/t-7797/hexadecimals#post-18041</link>
				<description></description>
				<pubDate>Tue, 17 Apr 2007 11:41:34 +0000</pubDate>
				<wikidot:authorName>hartnell</wikidot:authorName>				<wikidot:authorUserId>10978</wikidot:authorUserId>				<content:encoded>
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						 <p>Brutus2D's &quot;text mode&quot; uses <a class="newpage" href="http://gamedesign.wikidot.com/4bpp">4bpp</a> color. Check out that page and see if you understand it. If you don't, then we need to write something. :) &#8212;hartnell</p> 
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				<guid>http://gamedesign.wikidot.com/forum/t-7797#post-18040</guid>
				<title>Hexadecimals</title>
				<link>http://gamedesign.wikidot.com/forum/t-7797/hexadecimals#post-18040</link>
				<description></description>
				<pubDate>Tue, 17 Apr 2007 11:15:26 +0000</pubDate>
				<wikidot:authorName>McGuire</wikidot:authorName>				<wikidot:authorUserId>14012</wikidot:authorUserId>				<content:encoded>
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						 <p>Is there a tutorial on how to do the text color in Brutus2D?</p> <p>-Josh</p> 
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