<?xml version="1.0" encoding="UTF-8" ?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wikidot="http://www.wikidot.com/rss-namespace">

	<channel>
		<title>Laws of the Jungle</title>
		<link>http://gamedesign.wikidot.com/forum/t-7753/laws-of-the-jungle</link>
		<description>Posts in the discussion thread &quot;Laws of the Jungle&quot; - Philosophy only.</description>
				<copyright></copyright>
		<lastBuildDate>Tue, 17 Mar 2026 04:08:57 +0000</lastBuildDate>
		
					<item>
				<guid>http://gamedesign.wikidot.com/forum/t-7753#post-17903</guid>
				<title>Laws of the Jungle</title>
				<link>http://gamedesign.wikidot.com/forum/t-7753/laws-of-the-jungle#post-17903</link>
				<description></description>
				<pubDate>Mon, 16 Apr 2007 15:41:29 +0000</pubDate>
				<wikidot:authorName>hartnell</wikidot:authorName>				<wikidot:authorUserId>10978</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>I'm currently writing a book on physics using PlayBasic (may change) and an article about how to tame stray cats. These things combined with ME theory lead me to the idea that writing down the &quot;Laws of the Jungle&quot; would lead to interesting conversation. So, here they are. Keep in mind that they are constantly being updated :</p> <ul> <li>In every fight, each participant runs the risk of being injured.</li> <li>Flight before fight.</li> <li>If you have to fight, sucker punch first.</li> <li>Competition is stratified.</li> </ul> <p>-hartnell</p> 
				 	]]>
				</content:encoded>							</item>
				</channel>
</rss>