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		<title>&quot;Non-frame&quot; animation.</title>
		<link>http://gamedesign.wikidot.com/forum/t-17283/non-frame-animation</link>
		<description>Posts in the discussion thread &quot;&quot;Non-frame&quot; animation.&quot; - A small demo showing the concept of animatin sprites without animation frames.</description>
				<copyright></copyright>
		<lastBuildDate>Sat, 11 Jul 2026 04:58:23 +0000</lastBuildDate>
		
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				<guid>http://gamedesign.wikidot.com/forum/t-17283#post-43871</guid>
				<title>Re: &quot;Non-frame&quot; animation.</title>
				<link>http://gamedesign.wikidot.com/forum/t-17283/non-frame-animation#post-43871</link>
				<description></description>
				<pubDate>Tue, 28 Aug 2007 08:56:39 +0000</pubDate>
				<wikidot:authorName>hartnell</wikidot:authorName>				<wikidot:authorUserId>10978</wikidot:authorUserId>				<content:encoded>
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						 <p>It's alive! It's .. oh, not yet? Ok.</p> <p>&#8212;hartnell</p> 
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				<guid>http://gamedesign.wikidot.com/forum/t-17283#post-43856</guid>
				<title>Re: &quot;Non-frame&quot; animation.</title>
				<link>http://gamedesign.wikidot.com/forum/t-17283/non-frame-animation#post-43856</link>
				<description></description>
				<pubDate>Tue, 28 Aug 2007 06:03:50 +0000</pubDate>
				<wikidot:authorName>Linkage2</wikidot:authorName>				<wikidot:authorUserId>29081</wikidot:authorUserId>				<content:encoded>
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						 <p>Cool. Shouldn't be &quot;too&quot; hard to make that sprite work, should just take a little while of tweaking. :)</p> 
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				<guid>http://gamedesign.wikidot.com/forum/t-17283#post-43621</guid>
				<title>Re: &quot;Non-frame&quot; animation.</title>
				<link>http://gamedesign.wikidot.com/forum/t-17283/non-frame-animation#post-43621</link>
				<description></description>
				<pubDate>Mon, 27 Aug 2007 08:46:53 +0000</pubDate>
				<wikidot:authorName>hartnell</wikidot:authorName>				<wikidot:authorUserId>10978</wikidot:authorUserId>				<content:encoded>
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						 <img src="http://gamedesign.wdfiles.com/local--files/research-scratchpad/links_robot.png" alt="links_robot.png" class="image" /> <p>Not all parts are guaranteed to be in proportion. No grid was followed. Cheers!</p> <p>&#8212;hartnell (the once wanna-be comic book artist)</p> <p>PS. I reserve the right to post &quot;It's alive! It's alive!&quot; in the event the sprites are used.</p> 
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				<guid>http://gamedesign.wikidot.com/forum/t-17283#post-43589</guid>
				<title>Re: &quot;Non-frame&quot; animation.</title>
				<link>http://gamedesign.wikidot.com/forum/t-17283/non-frame-animation#post-43589</link>
				<description></description>
				<pubDate>Mon, 27 Aug 2007 04:50:30 +0000</pubDate>
				<wikidot:authorName>hartnell</wikidot:authorName>				<wikidot:authorUserId>10978</wikidot:authorUserId>				<content:encoded>
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						 <p>Believe me, u9, I understand. &#8212;hartnell</p> 
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				<guid>http://gamedesign.wikidot.com/forum/t-17283#post-43521</guid>
				<title>Re: &quot;Non-frame&quot; animation.</title>
				<link>http://gamedesign.wikidot.com/forum/t-17283/non-frame-animation#post-43521</link>
				<description></description>
				<pubDate>Sun, 26 Aug 2007 19:18:26 +0000</pubDate>
				<wikidot:authorName>Anonymous</wikidot:authorName>								<content:encoded>
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						 <p>Hmm&#8230; not so &quot;download-able&quot; with a dialup connection :S i'll give it a go when i get home in a few days :)</p> <p>/u9</p> 
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				<guid>http://gamedesign.wikidot.com/forum/t-17283#post-43493</guid>
				<title>Re: &quot;Non-frame&quot; animation.</title>
				<link>http://gamedesign.wikidot.com/forum/t-17283/non-frame-animation#post-43493</link>
				<description></description>
				<pubDate>Sun, 26 Aug 2007 16:03:31 +0000</pubDate>
				<wikidot:authorName>hartnell</wikidot:authorName>				<wikidot:authorUserId>10978</wikidot:authorUserId>				<content:encoded>
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						 <p>The current version of B4GL. &#8212;hartnell</p> 
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				<guid>http://gamedesign.wikidot.com/forum/t-17283#post-43484</guid>
				<title>Re: &quot;Non-frame&quot; animation.</title>
				<link>http://gamedesign.wikidot.com/forum/t-17283/non-frame-animation#post-43484</link>
				<description></description>
				<pubDate>Sun, 26 Aug 2007 14:44:40 +0000</pubDate>
				<wikidot:authorName>Anonymous</wikidot:authorName>								<content:encoded>
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						 <p>Sounds interesting&#8230; what do i need to run this sucker? :)</p> <p>/u9</p> 
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				<guid>http://gamedesign.wikidot.com/forum/t-17283#post-43448</guid>
				<title>Re: &quot;Non-frame&quot; animation.</title>
				<link>http://gamedesign.wikidot.com/forum/t-17283/non-frame-animation#post-43448</link>
				<description></description>
				<pubDate>Sun, 26 Aug 2007 08:16:18 +0000</pubDate>
				<wikidot:authorName>bmatthew1</wikidot:authorName>				<wikidot:authorUserId>11779</wikidot:authorUserId>				<content:encoded>
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						 <p>Nice Programme&#8230; :)</p> 
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				<guid>http://gamedesign.wikidot.com/forum/t-17283#post-43446</guid>
				<title>Re: &quot;Non-frame&quot; animation.</title>
				<link>http://gamedesign.wikidot.com/forum/t-17283/non-frame-animation#post-43446</link>
				<description></description>
				<pubDate>Sun, 26 Aug 2007 07:58:27 +0000</pubDate>
				<wikidot:authorName>hartnell</wikidot:authorName>				<wikidot:authorUserId>10978</wikidot:authorUserId>				<content:encoded>
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						 <p>This rocks, remind me to add the cool to your badge page. &#8212;hartnell</p> 
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				<guid>http://gamedesign.wikidot.com/forum/t-17283#post-43440</guid>
				<title>&quot;Non-frame&quot; animation.</title>
				<link>http://gamedesign.wikidot.com/forum/t-17283/non-frame-animation#post-43440</link>
				<description></description>
				<pubDate>Sun, 26 Aug 2007 06:45:11 +0000</pubDate>
				<wikidot:authorName>Linkage2</wikidot:authorName>				<wikidot:authorUserId>29081</wikidot:authorUserId>				<content:encoded>
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						 <p>I made this a short while ago, it's a sprite animation program that, rather than using a sprite sheet with different frames of animation, has a sheet of the seperate parts of the sprite and then each part is individually moved to show the animation. It's not perfect, but it doesn't look demented or anything so it's good enough.</p> <p><a href="http://www.savefile.com/files/1003513">Download</a></p> <p>Just press Left or Right to start the guy running (left running has a slight bug with the leg movement).</p> 
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