Line number
line numbers are used to label the lines of a Commodore BASIC program sequentially. They are also used to distinguish between what should be executed immediately in immediate mode and what lines of game code should be stored in memory.
When initially programming a game, lines of game code are usually numbered in 10's :
10 REM MY GAME
20 PRINT "YOU ARE IN THE WOODS..."
That way, if you find that you need to insert additional lines, the space is there to do so.
10 REM MY GAME
11 REM BY HARTNELL
12 PRINT CHR$(147)
20 PRINT "YOU ARE IN THE WOODS..."
Related Pages
- LIST - list the game code in memory.
page revision: 4, last edited: 09 Mar 2007 07:12