Create a Simple Game Object in Basic4GL
How to Create a Simple Game Object in Basic4GL
TextMode(TEXT_BUFFERED)
Struc SGameObj
x#
y#
spr
EndStruc
Dim tex
Dim objSpr
Dim SGameObj gameObj
tex = LoadTexture("test_image.png")
objSpr = NewSprite(tex)
gameObj.spr = objSpr
BindSprite(gameObj.spr)
SprSetPos(32,32)
Do
DrawText()
Sleep(1)
Loop
End
This page has been recommended for cleanup, integration, etc.
page revision: 4, last edited: 29 Aug 2012 16:22